Department of Game Design at FAMU in Prague
Master’s programme
I am a game designer an audiovisual creator with prior education in animation and several years of experience in animation, post-production, and compositing positions, as well as in the creation of interactive video installations. I am actively involved in the cultural scene and initiate various artistic and community projects that connect audiovisual art with the independent cultural sphere. I am currently in my second year of studying game design at FAMU, where I am developing my technical and creative skills in the field of video games.
Master’s programme
Bachelor's degree
Contemplative bite-sized game about things that don't work out, but are still worth trying.
Humorous card-ish game that reimagines workplace correspondences as turn based combat.
Satirical game jam game about simplicity of form.
Prototype text game about finding true love or surviving the office or maybe having weird friends or maybe something else.
A playful festival installation that invited attendees to create a small avatar on their phone and bring it to life on a digital playground at the venue.
Final project of my first year at the Game Design faculty on FAMU, prototype.
Creation of animated sequences for the TV Nova detective series – animation, graphics, and post-production.
Direction, animation, and composition of educational videos for an exhibition at the Army Museum Žižkov. Processing and layout of 3D models of historical fortresses created in collaboration with archaeologists based on findings and period materials. Complete 3D reconstruction of the Terezín fortress according to historical maps and plans in Blender. Final editing andpost-production of videos.
Animation, composition, and creation of 3D assets for a documentary film about a polar expedition for Czech Television.
Composition, animation, and directing work on animated sequences of a documentary series about the activities of the StB for Czech and Slovak television.
Abstract, non-narrative visualizer for Daniel Habart's single.
A series of events for Prague's cultural space Archa+, focused on low-budget, campy animated cult classics.
Multimedial event produciton and vjing
360° VR music video for Czech music artist kvítek.
An ad for a local stationary brand papelote.